

#ifndef _SHELL_REQWULINFINALROUNDUPDATE_MESSAGE_H_
#define _SHELL_REQWULINFINALROUNDUPDATE_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "WulinFinalRound.h"
//#include <vector>
using namespace std;

class ReqWulinFinalRoundUpdateMessage : public Message
{
	public:
	ReqWulinFinalRoundUpdateMessage();
	~ReqWulinFinalRoundUpdateMessage();
	void reset();
	ReqWulinFinalRoundUpdateMessage* clone();
	static const int _ID;
	//角色ID
	vector<WulinFinalRound*> wulinFinalRound;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
